Bee Simulator Preview: A surprising buzz like no other game we’ve played

Choose a life. Choose a job. Choose a career. Choose a family. Choose a big thorax. Choose zipping all across the park in search of that sweet sweet nectar. Choose to serve the queen. Choose to be a honey bee.

In Bee simulator you take on the role of a honey bee scouting the world for delicious flowers. It’s an extremely simple concept, but it’s also surprisingly fun too. Players explore relatively small locations, flying near to flowers to collect their pollen, and avoiding obstacles, such as swarms of flies, spiderwebs, and peoples faces.

For a simulator, you don’t have to worry about food, water or sanity meters, and instead just focus on helping the hive, and the queen, thrive.

But from its colourful visuals to its harmless design, it’s just kind of nice to buzz across a park as a fuzzy little bee. The controls are instantly familiar so this is a game perfect for children, and there wasn’t any kind of count down as to compete against either. Thanks to the small size of the bee as well, players look like they’re travelling quite quickly but you never feel out of control.

There’s combat as well, but we’ll get to that in a moment. What was the most unexpected thing about bee simulator was that the music was composed by Mikolai Stroinski, one of the composers behind The Witcher 3. While both games are developed in Poland, that is more or less the only thing they have in common, and the crossover is quite surprising. That being said, the music itself is lovely, with a nice playful, acoustic, organic sound that fits perfectly with a little bee’s big adventure.

Right back to the combat. So you probably think you know what I’m going to say now. You think that given bees famously have a one-shot stinger, combat will somehow involve that, but you’d be wrong. Fighting is instead, a strange boxing mini-game where you headbutt wasps.

The fighting is strangely reminiscent of For Honor, where you have to make sure you’re in the right stance to block incoming attacking while keeping your opponent off guard. The fights I encountered in the demo could all be mostly beaten by mashing the attack button, but there’s a little bit of room to increase the difficult as the game goes on.

Besides this, there isn’t much to say. I had a lot more fun with Bee simulator than I was expecting. Its ernst, colourful, and sweet. It could be the perfect introduction to video games for children (that don’t have any traumatic bee memories), or just a gentle way to unwind for adults. I’ve also tried incredibly hard to not use bee puns and you are welcome.

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