Call of Duty Mobile season 2 Battle Pass LIVE now, patch notes for new download

Call of Duty Mobile season 2 Battle Pass has gone live today for COD Mobile fans on Android and iOS. The Call of Duty Mobile season 2 download was launched over the weekend, bringing with it Zombies mode and controller support. But the new Call of Duty Mobile Battle Pass season was scheduled to begin a little bit later on, beginning on November 25 and running till January 15. The Call of Duty Mobile season 2 Battle Pass brings with it new winter themed rewards for ranked multiplayer and Battle Royale.

There is also new premium and free Battle Pass rewards as well as new characters and themed content.

In a post on Reddit the Call of Duty Mobile team outlined what COD Mobile fans can expect from the latest season of the hit Android and iOS game.

They said: “Greetings Call of Duty: Mobile community, week after week we’ve been talking about many different upcoming features, changes, and pieces of content being worked on by our teams and today we get to show you the fruit of that labor.

“Today we are releasing the Season 2 Update for Call of Duty: Mobile! This update is live now in all regions and to update just search for Call of Duty: Mobile on the Android or Apple storefront.”

You can find patch notes outlining what to expect from Call of Duty Mobile season 2 below…


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Season 2 Update is Live! The new season runs from 11.25.2019 to 1.15.2020

– New winter themed rewards for ranked Multiplayer and Battle Royale!

– New Premium and Free Battle Pass Rewards!

New Characters and themed content

– Ranked Improvements

Season 1 rank will not be reset, and will influence starting rank in Season 2

Scoring experience has been balanced at higher ranks

Optimized ranked matchmaking to reduce wait times

Banned players will be removed from leaderboards

Improved scoring issues in rare cases

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Controller Support available!

– For players using DUALSHOCK 4 Wireless Controllers on certain versions Android devices there is currently an issue with certain features or the controller itself not functioning. We are investigating these issues. Please keep an eye out for updates.

– Generation 2 and later wireless Playstation 4 and Xbox controllers are now supported in matches

– Controller support is currently unavailable in lobby, store and loadout

Zombie mode is here! The long-awaited zombie mode is now live with two different modes

– Play classic Survival or objective driven Raid mode on the Shi No Numa map

– Find the Easter Eggs to explore additional content

– Unlock new zombies unique content


New Limited Time Modes

• One Shot, One Kill

First to 20 kills with a J358 Revolver wins!

• Sticks and Stones

Mix of melee, Molotovs and limited Operator Skills in this new mode. First to 20 kills wins

• Prop Hunt

Become either the hunter or hunted in this popular Call of Duty mode!

New Map: Summit

Battle it out in this high altitude location from the Black Ops universe

Available for TDM, Domination, Search and Destroy and Frontline

– Limited time holiday themed Raid map

– New Operator Skill and Scorestreak coming soon

Battle Royale

New map areas

Circus themed area

Snowy areas

Map improvements

Expanded the underground area of the bus station

– New Limited Time Battle Royale Mode

Sniper Rifle Challenge

Become the last one standing while using a sniper rifle only

– New weapon

M16 rifle that fires 5.56mm ammo

– New Battle Royale Class coming soon!

– Battle Royale holiday events coming soon!

Social Features

– Daily Clan missions

Earn credits by completing clan missions

– New Weekly and Season clan ranking system

– New experience bonus for playing with your friends

Improvements and Optimizations

Ranked Mode

– Season 1 rank will not be reset, and will influence starting rank in Season 2

– Scoring experience has been balanced at higher ranks

– Optimized ranked matchmaking to reduce wait times

– Banned players will be removed from leaderboards

– Improved scoring calculations for rare circumstances


– Optimized the bullet penetration of certain walls in some MP maps

– Optimized the mantling of various objects in MP

– Improved natural lighting on MP maps

– Added firing during hip fire to ADS transition

– Added fixed joystick option in settings

– Added a firing turn function in setting

– Optimize the firing responsiveness in Multiplayer and Battle Royale

– Slightly increased the charge up time of Sparrow operator skill

– Slightly increased firing rate of LK24

– Slightly increased Chicom damage, while reduced damage effectiveness at longer distances

– Slightly increased range of the HG 40 while reducing damage effectiveness at longer distances

– Slightly increased damage of W1200 and M1887 shotguns

– Slightly increased vertical recoil of Arctic .50 and extended the aiming time

– Slightly increased the distance of DLQ33

– Slightly increased recoil of UL736 and M4LMG

– Slightly reduced the lethality of AKS74U at medium and long ranges and slightly increased recoil

– Slightly increased recoil of AK117

– Slightly reduced forward movement speed

– Optic attachments will slightly affect ADS speed

– Optimized recoil animations while in hip fire and ADS

– Optimized reloading animation to sync with ammo increase

– Improved bullet hit detection

– Improved melee hit detection

– Improved weapon firing control

– Improved the firing sounds for all weapons

– Optimized the equipment throwing and trajectory indicator

– Optimized quick throw function in settings

– Added kill confirmation sound

– Added a marking system to multiplayer

Battle Royale

– Slightly reduced damage taken when outside the safe zone

– Improved the logic of safe zone spawn

– Improved the information displayed on mini map

– Optimized recoil performance for lower frame rates

– Improved accuracy of directional sounds of footsteps and weapons

– Optimized the pursuit performance of FHJ for airdrop aircraft.

– Optimized timing of thermal sights

– Slightly increased Chicom damage, while reduced damage effectiveness at longer distances

– Significantly increased the damage of gas bombs on Zombies

– Slightly reduced the number of vehicle spawns

– Improved control of certain vehicles

– Optimized loading of vehicle assets

– Added vehicle health indicator for driver

– Improved logic of air drop location

– Reduced health of Zombie summoned by Toy Bomb

– Slightly reduced slowdown effect of EMP Drone

– Resolved issue with EMP Drone colliding with obstacles

– Improved camera behavior for improved overall performance

– Improved movement while using stairs

– Improved movement while climbing through windows

System and Client

– Improved battery usage and temperature

– Improved performance on minimum spec devices

– Improved “Play Again” functionality

– Improved game descriptions in mode selection

– Added support for displaying HD images for avatars

– Support for adding friends from profile information screen

– Improved display information of players in matches

– Various bug fixes

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