Cyberpunk 2077: All Unique Revolvers, Ranked

Night City might be a futuristic place, but the homage to the Wild West is positively tangible. Cyberpunk 2077 made sure to include cowboy boots, hats, leather, rusty metal, classic tattoos, scars, swagger, and every other kind of thing to remind you that this environment of lawlessness is what the Old West was all about.

Oh, and revolvers! Don’t forget about the revolvers! Whether you’re ready to duel a cyberpsycho one-on-one or need to fire off six rounds into a posse of enemies, these guns don’t just fit the genre, they work really well in combat, giving you the firing rate of a pistol with the damage of a shotgun. And these iconic shooters are the best of the best.

Second Opinion

  • Inaccessible.

Oops. So the official guide for this revolver states that the Second Opinion is located right inside Maiko’s Office and can be grabbed during the Automatic Love Mission. Tiny little problem, though, the office door never opens.

That’s right, there is a Schrodinger’s Revolver in the game in a room that is impossible to open before, during, or after the mission. We’ll have to wait and see what happens with the patches before this gun can be critiqued.

Comrade’s Hammer RT-46 Burya

  • Revolver.
  • Tech Weapon.
  • Explosive rounds.
  • Iconic: Chance of knockdown.
  • Only one bullet per clip.
  • Takes longer to reload.

Tech weapons and revolvers should be the best of friends since they maximize each shot. This one maximizes each shot as advertised, but that one shot is the only one that you’re getting.

That’s right, the clip only allows one shot at a time. Though the tech damage and explosive rounds make it viable in combat, you’re ultimately better off with a sniper rifle, especially with the increased reload penalty time.

Amnesty

  • Revolver.
  • Power Weapon.
  • Chance to apply bleed effects.
  • Iconic: Improves damage and reduces weapon recoil.

If you hate revolvers but want the benefit damage and flexibility of a revolver, look no further. There’s nothing too fancy about the Amnesty, but it makes the gun usable for those who find them unruly.

By eliminating the biggest drawback of the revolver, the recoil, you might find this suits you better than the others. Even if you can aim one just fine, the increased damage is noticeable when you score a one-hit kill headshot.

Archangel

  • Revolver.
  • Power Weapon.
  • Deals electrical damage and has a chance to apply shock effects.
  • Iconic: Reduces recoil significantly.

Here’s another gun that thankfully reduces the problematic recoil. The electrical effects can shock enemies and the fire rate gives you just enough time to place a few more bullets anywhere you want on a shocked enemy.

Thanks to the high damage, that’s probably the only window you really need to finish anybody off.

Doom Doom

  • Revolver.
  • Power Weapon.
  • Chance to apply bleed effects.
  • Iconic: Fires four rounds per shot. Increases chance to dismember. Increased damage and rate of fire.
  • Increased recoil and bullet spread.

Most guns can apply bleed effects, but odds are that most enemies die before it ever becomes an issue. This gun fixes that by firing four rounds at once.

The increased recoil is not appreciated, but four bullets for the price of one trigger squeeze is highly effective in close-quarters combat. The DPS is ridiculous if you can keep it steady enough.

Crash

  • Revolver.
  • Power Weapon.
  • Chance to apply bleed effects.
  • Iconic: Charging for a moment when firing enables the rest of the rounds to be fired automatically. Decreased recoil and bullet spread.
  • Decreased rate of fire.

The “decreased rate of fire” penalty only matters when you fire it normally. Never do that. Hold on to the fire button and turn this revolver into a fully automatic death-dealer.

The decreased recoil and bullet spread will keep you on target, but if you miss, it’s a power weapon, so don’t get your heart broken, the ricochet will take care of you.

NEXT: Cyberpunk 2077 Complete Guide And Walkthrough

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Hodey Johns is a writer for Game Rant based out of the Rocky Mountains in North Ogden, Utah. He’s had a passion for video games and literature since he was a child growing up along the beach in San Diego, California. As a graduate of Theology from Liberty University, he puts his experience with religion, philosophy, and debate into his work. His other interests include sports, bike riding, and good old-fashioned barbecue.

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