The latest DayZ Xbox update is out now and it’s an important one for fans.
Available to download now, DayZ 1.01 removes the game from the Xbox Game Preview program.
That means it’s no longer in early access but will still continue to receive free updates throughout the year.
Update 1.01 is the first of these new patches and add two new firearms, important fixes and performance optimisations, as well as a general overhaul to the controls scheme.
Bohemia’s online survival went through a long server update period before today’s new content could be released.
But hopefully, it will be all worth it for the fans who now looking forward to trying out all the improvements being advertised.
The downside to today’s big update is that there has been a full persistence and character wipe.
That means that everyone is starting fresh with this update, something that had to be done “in order to refresh the Central Economy of servers and to ensure the update works for everyone,” according to Bohemia.
The good news is that this should be the last massive wipe for the foreseeable future, providing more stability for new players and old.
Official patch notes provide details on the new weapons, as well as the other big changes made today on Xbox One.
Two 7.62×39 rifles: the SK 59/66 and the CR-527 are now available to find in-game and also come with the new Hunting Scope.
Descriptions for both can be found below:
SK 59/66: A ten-shot semi-automatic rifle fed from an internal magazine. It is an older model, but still reliable, using 7.62x39mm rounds. Can be equipped with a PU scope and an improvised suppressor.
CR-527: A bolt-action hunting rifle, fed from a detachable magazine. It’s light-weight and accurate when used at intermediate ranges. Uses 7.62x39mm rounds. Can be equipped with a Hunting Scope and an improvised suppressor.
DAYZ 1.01 PATCH NOTES
Undesirable persistence wipes were definitely among the most annoying issues reported in the previous patch. With 1.01, we’re introducing a system of Persistence Backups that aims meant to prevent problems with saving of the persistence data on the servers.
Good server performance is critical to ensure an enjoyable DayZ gameplay experience. In 1.01, our programmers have made some solid progress on that front. Official servers running at full capacity with 60 concurrent players should no longer be witnessing flying cars and other shenanigans on a regular basis.
We also made definite improvements when it comes to client-side performance (FPS) during several stages of the game.
NEW STATUS INDICATORS & DAMAGE TWEAKS
As a first step towards balancing the health and damage systems, we’ve added new icon status indicators that better communicate bleeding damage and the effect of medication (for example, the vitamins will now boost your immune system).
We’ve also made some adjustments to the player damage, with the most visible example being the reintroduction of a bleeding damage penalty when walking barefoot. Furthermore, we removed the chance variable for bleeding damage dealt by bullets. Now, every bullet scratch causes bleeding 100 percent of the time.
IMPROVED CONTROLS SCHEME
We have reworked the controls scheme to fit the multitude of actions possible in DayZ to the controller. That includes the new mechanics leaning and hold breath:
- press RB/LB when you are in a raised stance with a firearm, to lean around corners
- if you are in a raised stance with fists (or melee), press RB and LB to execute a dodge move
- hold Left Stick when in iron sight to hold your breath and aim more precisely
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