Loop Hero, a roguelike adventure game developed by Four Quarters and published by Devolver Digital on March 4, already has more than 150,000 players on Steam. Announced at The Game Awards 2020, the game has an overwhelmingly positive score on the game digital distribution service.
In its description, Steam writes, “The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.”
In the game, players must recoup and equip powerful loot for each class of hero for their battles and expand the survivors’ camp to strengthen each adventure. Players can unlock new classes, new cards, and conniving guardians on their quest to end the constant cycle of despair.
Players can also tactically place building, terrain, and enemy cards along each loop to create their own treacherous path, while finding a balance that ensures their chance of survival when retrieving loot and resources for the camp.
In addition, players can recover stronger loot and unlock new perks by defeating threatening creatures and turn hard-won resources into campsite upgrades as well as obtain reinforcements by completing loops on the expedition path. The ultimate goal is to overcome a series of evil guardian bosses to save the world and break the time loop of the Lich.
Loop Hero received a very positive review in TheGamer with writer Jamie Latour noting, “There’s a tremendous sense of discovery when you stumble across something new and triumphing over a boss requires some careful planning and strategy. Also, because it must be mentioned again, the soundtrack is chockful of absolute 8-bit bangers.”
Four Quarters began as a two-person team in Russia and progressively grew into a four-person studio as they took on more ambitious projects. Although the live in the same country, they usually work independently to create games, such as 2015’s Please, Don’t Touch Anything and 2016’s Please Don’t Touch Anything 3D.
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Mark Lugris is a Contributing Writer at TheGamer. After graduating from the University of Connecticut, he’s worked as a lifestyle and technology writer and editor for the past twenty years in Boston, Madrid and Zurich. Now, he’s chosen the less stressful life of freelance writing at home with his dog, where he can focus on his pop culture passions like film, television, games and sports.
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