Minecraft: Everything Added In 1.19 – The Wild Update

Caves and Cliffs Part 2 is finally here! The Minecraft community has waited many months to see the long promised changes, as well as the new mob that was voted on back in 2021, the Allay, and we have all the major features in this list. 1.19 is the Wild Update, involving a new swamp biome and the implementation of a new big boss.

But there are a few snippets that haven't been widely advertised by Mojang, including a way to find your death site without having to install tricky mods. This is the bare bones of an extensive set of exciting new additions.

9 Mangrove Swamp Biome

If the old swamp has been feeling a little stagnant then this new Mangrove biome is here to inject a sense of wonder again. A brand-new type of tree grows here, with its own wood block and series of related items. Similar to the Acacia tree these mangroves have root blocks that extend from the water much like its real life template. Moss carpets spawn across the trees along with the new vine and leaf blocks. You can also plant the propagates that dangle from the trees, either in water or dirt.

For those who are big into decorating, even the gray mud that can only be found in Mangrove swamps can be turned into very tasteful mud brick blocks. These can be mined with a shovel, dried out and then placed for fancy path designs.

8 Frogs

Trees and mud aren't the only things added in the Mangrove swamp biome. Frogs can be found waddling through the undergrowth, licking their eyeballs and attacking the local slime population. They can be bred using Slime Balls, causing one of the frogs to wander into a water block to deposit Frogspawn, similar to Turtle AI. Once hatched, the eggs become their own mob type, Tadpoles, which can be scooped up with a bucket to mature elsewhere.

Frogs aren't restricted to swamps, you see, as those that grow up in hot climates (Desert, Savannah, Jungle, Badlands, Nether etc.) will be white, and if they're somewhere colder (Grove, Taiga, Ice spikes, The End etc.) they will be green. Everywhere more temperature produces an orange Frog. They don't drop anything and will move slowly away from danger.

7 Froglights

You may have noticed that frogs can mature in other dimensions, including the Nether, granting them a white hue. These little mobs cope very well in such conditions, and treat Magma Cubes the same as Slimes, attacking the smaller ones and hopping away when damaged. A unique mechanic occurs, though, when a Frog kills a small Magma, as instead of a Magma Cream being dropped as loot, it will produce a Froglight.

This block comes in three colors; Yellow, Green and Pink, and corresponds to the Frog that landed the final blow on the Magma Cube. White Frogs turn them into pink glowing blocks, green Frogs give green blocks and orange Frogs give the yellow block. Good luck coming up with a farm for this beautiful light source.

6 Allays

Finally, the winner of the new mob contest of 2021, the adorable Allay, is welcomed into our survival worlds. The part they play in our adventure is that of a grateful ally to be saved from the clutches of the evil Illagers. Allay spawn within wooden cages at Illager outposts, as well as prison cells at Woodland Mansions. Freeing these silent creatures rewards you with a little winged friend, who's happy to bring an entire stack of any item presented to it.

The Allay will not break blocks to pick them up, but can be used as part of an item sorting machine and directed to drop things near a Noteblock that is sounded for them. Allay have short memories though, and the Noteblock will have to be rung again every 30 seconds to keep them coming back. To un-tame them simply take back the item they're carrying using an open hand. Careful though, as any player can do this and tame the Allay as their own.

5 Goat Horn Drops

Goats have been occupying our cliffs since part one of this update, bleating and leaping and headbutting unsuspecting mobs to their doom. But now, those headbutts will really come in handy, as it's the only way to get Goat Horns. They will only knock off their Horns when hitting Coal Ore, Copper Ore, Emerald Ore, Iron Ore, Packed Ice, Stone and Logs. There are eight types of Horn, though they all have the same sprite, and can be combined with three Copper Ingots to create Copper Horns. Both types of Horn can be used by holding them in your hand and right clicking.

Each of the sixteen types will play its own unique sound when used, blasting out shepherding music over the cliffs. Crouching and looking up will produce additional sounds, enabling the player to pen their own tunes and really get their groove on!

4 Deep Dark Biome

The second biome added in 1.19 is found in the caves underground, and spreads via Sculk Catalysts. The cream and blue blocks generate in the Deep Dark biome at negative Y axis, and can take over whole cave systems whenever something nearby dies and drops experience points. This biome includes dark blue Sculk blocks, which drop experience when broken, Sculk Sensors, which produce Redstone outputs when something moves in its radius, and Sculk Shriekers, which summon the Warden.

Sculk Sensors send signals to nearby Sculk Shriekers, causing a horrible screech to emit from the block as well as a turquoise particle effect. The darkness effect will creep over any players nearby and lasts for up to twelve seconds. Destroying any of these blocks drops experience and they can be mined with Silk Touch. No other mobs spawn in this biome, it's just the Warden to watch out for.

3 Warden Boss

When a player has set off three shrieks from any number of Shriekers, the darkness will consume everyone and from somewhere deep below, the Warden will dig its way to the surface. This is easily the hardest boss so far in Minecraft, as despite its blindness, it can hear and smell the player. Not only that, but its ranged attack can hit you through any number of solid blocks and does up to 45 hearts of damage. Enchantments and armor won't save you, as it ignores most defenses you would usually have in place.

The Warden defends Ancient Cities which can spawn in the Deep Dark, and can turn up as long as the light level is below 11, and it has a one by three block space. The only way to escape its eyeless gaze is to sneak away silently, and remain at least 30 blocks away for 60 seconds. The new enchantment Swift Sneak is coincidentally very helpful in this circumstance, and books for it can turn up in the deepest city.

2 Ancient City

So why would anyone risk an encounter with the fearsome Warden? Well, ancient treasure of course. The cities it guards generate in the Deep Dark at -50 and can be up to 200 blocks wide. They're made up of Cobbled Deepslate, Chiselled Deepslate and even Basalt. Wool is scattered along high walkways and bridges connecting different areas to the hub, which masks the vibrations of a player's feet. Clearly the architects of this place also feared the Warden.

A huge portal-looking rectangle made of Indestructible Deepslate is the central attraction, often with Candles and Soul Lanterns scattered among the paths. Smaller ruins contain chests full of Echo Shards and Disc Fragments for a new song, and there are rumors of a secret basement that can only be opened by activating the correct Sculk Sensor.

1 New Advancements

Three new achievements can be collected in 1.19, all relating to the biggest additions to the game. You Got A Friend In Me is earned by successfully taming an Allay and receiving an item from it. Try handing one a Dirt block, then throwing a few on the ground nearby.

It Spreads activates when a mob dies near a Sculk Catalyst and drops experience orbs. The Catalyst then spreads the Sculk blocks and veins around it, creepy. Finally, Sneak 100 is a nod to Skyrim skill trees that go up to 100. For this the player just needs to sneak past a Sculk Sensor.

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