Outriders Demo update: March 5 patch notes and maintenance confirmed

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The Outriders Demo continues this week with the development team at Square Enix launching a backend update.

This new Outriders Demo patch is scheduled to be released on Friday, March 5, and will include a number of bug fixes and gameplay improvements.

The update will be released at 3pm GMT and it will be accompanied by a “short” maintenance period.

The good news is that this new patch should not require a chunky download, meaning fans will be able to jump back in after maintenance has been completed.

A message from Square Enix explains: “A backend update to the demo will be done during a short maintenance on Friday, March 5th at 3pm GMT. This will affect all platforms.

“This change should be quite seamless and will not require you to download a patch. We are pre-announcing it now in order to give your advance notice of the changes.

“Some of these changes, specifically those related to enemies, are in response to feedback we’ve seen coming in from players as well as what our own backend metrics are showing us.

“Other changes are intended to only affect the demo, and may not be implemented in the full launch build.”

The new patch also comes with a warning for those who are farming in the Outriders Demo, and how that might affect the full game experience.

Square Enix’s official patch notes for Outriders adds: “We would like to issue an explanatory note of caution before getting into the changes: While we have balanced the main game with a certain progression system, this progression may be impacted by heavy farming of gear and/or mods in the demo.

“As some players are front-loading a lot of that progression (such as by trying to fill their mod library or acquire multiple Legendaries) within the demo content already, their experience of parts of the main game may well be impacted.


“Of course, it’s every player’s decision how to play the game for themselves and we do not want to prevent people from farming the demo for gear if they enjoy it. However, we would like to ensure that this process is not overly simplistic, easy or prone to exploitation.”

Square Enix has confirmed that Drop rates for enemies will not be changed this week, and that further backend updates are possible before the full game’s release in April.

The patch notes for today’s Outriders Demo update can be found below:


  • Changes to Captains

    • The Captain mob ability “Healing Light” will have its effectiveness reduced.

    • The Captain mob ability “From the Ashes” and “Phoenix Aura” will have their cooldowns increased.

      • Some players were finding it hard to fully kill Captains who would trigger these abilities, making for a frustrating rather than a challenging but fun encounter.

    • Changes to Gauss

      • Gauss will have his health points increased for repeat playthroughs.

        • This is to ensure that he remains fun and challenging for players who are overpowered at this point in the story.

      • Gauss healing from his ability “Steel Wall” will be increased.

      • Changes to loot drops

        • While we do not want to prevent farming runs (We get it!), the lootcave discovered via the triple chest-run, as well as the store exploit, do not feel to be within the spirit of the game. To that end, we are redirecting farming efforts to mechanics in the game that may be more enjoyable for players to play through and repeat.

          • Epic items will no longer appear in shops and vendors (within the demo).

          • Chests will no longer drop legendary items.

          • Side quest rewards (on repeat runs) will now have a chance to drop legendary items.

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