From Software’s latest game, Sekiro: Shadows Die Twice is nearly here. Its March 22 release date is just around the corner, and reviews are starting to go live across the web. So what do the critics think of the highly anticipated follow-up to Bloodborne and the Souls series?
GameSpot’s Sekiro: Shadows Die Twice review-in-progress awarded the game a 9/10, with critic Tamoor Hussain calling the stealth-action title “an experience that is as challenging as it is gratifying”–it is a From Software game, after all.
For more on the critical consensus of Sekiro, check out the selection of reviews below. Alternatively, take a look at GameSpot sister site Metacritic.
- Game: Sekiro: Shadows Die Twice
- Developer / Publisher: From Software / Activision
- Release date: March 22
- Platforms: PS4, Xbox One, PC
- Price: US $60 / £60 / AU $100
GameSpot — 9/10 (Review-In-Progress)
“Sekiro marries From Software’s unique brand of gameplay with stealth action to deliver an experience that is as challenging as it is gratifying. At the time of publish I haven’t completed Sekiro. While I have invested upwards of 30 hours into it, there are still a few more locations I need to explore and bosses I need to beat before the credits roll, and I’m excited to do it.” — Tamoor Hussain [Full review-in-progress]
IGN — 9.5/10
“Sekiro evolves From Software’s formula into a stylish stealth-action adventure that, naturally, emphasizes precision and skill in its combat. It walks the line between deliberate and patient stealth and breakneck melee combat against threats both earthly and otherworldly. Its imaginative and flexible tools support a more focused experience that shaves down some of From Software’s overly cryptic sensibilities without losing its air of mystery. Sekiro is an amazing new twist on a familiar set of ideas that can stand on its own alongside its predecessors.” — Brandin Tyrrel [Full review]
Polygon — Recommended
“I have to put in a lot of work and effort to meet Sekiro on its own terms, but what might feel ponderous in a lesser game becomes rewarding in one created with this much care. Sekiro meets me with just as much effort and enthusiasm as I’ve put into it. It lets me know I’m capable and skilled, and that I can figure it out. And then it hands me my ass again.” — Dave Tach and Jeffrey Parkin [Full review]
Game Informer — 9.0/10
“Sekiro’s story moves in strange and compelling ways that defy the initial adherence to the trappings of feudal Japan, and allows the player to discover multiple endings and confrontations depending on choices and secrets. It’s a challenging journey through a weird and wondrous world that forces you to learn and master its punishing combat to succeed. However, the sweet thrill of victory keeps you pushing forward despite myriad disheartening deaths. Sekiro is one of the most difficult games I have ever played, but for those seeking adventure, exploration, and a truly realized ninja fantasy, the trek is worth the high demands.” — Daniel Tack [Full review]
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