Destiny 2’s Gamescom trailer hides Shadowkeep Exotics, Artifact, and map updates

Bungie revealed how Finishing Moves work during its time at Microsoft’s Inside Xbox Gamescom showcase on Monday. But inside the packed trailer, the studio hid a host of new changes coming to Destiny 2: Shadowkeep this fall. We’ve rounded up what we were able to find, including new Exotics, difficulties, and Artifact mods.

Click on the video below, from YouTuber xHOUNDISHx, to see the gameplay from the showcase.

Exotics

https://youtube.com/watch?v=0kAaXgJomZA%3Frel%3D0%26start%3D371

With Shadowkeep, like all Destiny 2 expansions, players will earn a host of new Exotic weapons and armor. Between the trailer and some press release images, we have an idea of at least three new Exotic toys for players this fall.

  • Assassin’s Cowl Hunter helmet – Vanishing Execution: Defeating a Guardian with a melee attack or a combatant with a Finisher grants invisibility and restores a portion of health and shields
  • Phoenix Cradle Titan legs – Beacons of Empowerment: Your Sun Warrior benefit lasts twice as long once you create a Sunspot. Allies who pass through your Sunspot also gain the benefit of Sun Warrior

Bungie

In the trailer, players can also see the returning Exotic auto rifle Monte Carlo in a player’s inventory. What’s strange about Monte Carlo is its Vex Icon, but the rest of the items on screen have a Shadowkeep icon. Weapon icons always represent the expansion or season the item comes from. It looks like Monte Carlo may be part of the Season of the Undying, rather than the Shadowkeep expansion (both start Oct. 1).

The Monte Carlo’s image is different than the others
Bungie via Reddit user IamWilcox

Mods and the Gate Lord’s Eye

Bungie via Reddit user IamWilcox

Bungie has been slowly dolling out details around their new Artifact system. But players are actually able to see how the gear slot works in the new footage.

Players level up the Artifact, and can see the levels on the right side of the screenshot above. This is likely the bonus Power Destiny franchise director Luke Smith spoke about.

On the left side of the Artifact — called The Gate Lord’s Eye — players can see a table filled with mods. It seems players will earn some kind of Artifact unlock currency. By spending that currency, players can buy powerful mods to slot into their weapons or armor.

Here are the mods shown off in the video:

  • Arc Battery, 5 Energy: Grants Overshield and reduced cooldown during activation for all arc class abilities
  • Heavy Finisher, 7 Energy: Finishers generate Heavy ammo. Requires one-half of your Super energy
  • Thunder Coil, 6 Energy: Grants bonus damage for all Arc melee abilities and refund Super energy on Finisher Final
  • Oppressive Darkness, 6 Energy: Causing damage with a Void grenade adds a weaken effect to enemies
  • Heavy Finisher, 7 Energy: Finishers generate Heavy ammo. Requires one-half of your Super energy
  • Anti-Barrier Rounds, mod for Auto Rifles and SMGs: Shield-piercing rounds designed to bypass combatant defenses. Strong against Barrier Champions
  • Anti-Barrier Hand Cannon, mod for Hand Cannons: Shield-piercing rounds designed to bypass combatant defenses. Strong against Barrier Champions
  • Overload Rounds, mod for SMGs and Auto rifles: Uninterrupted fire grants bullets that cause disruptions, delaying ability energy regeneration and lowering enemy damage output. Strong against Overlord Champions.

Difficulties, modes, and the Moon’s map

A digitally stitched together map of the Moon
Bungie via Reddit user ItsDanniey1

From the gameplay, Reddit users were able to stitch together a complete map of the Moon (seen above). There are old locations here like the Archer’s Line, Hellmouth, and Anchor of Light. The primary new location on this map — keeping in mind that much of the Moon is underground — is Sorrow’s Harbor in the upper-right corner.

In terms of new activities, Bungie showed off a Strike called the Scarlet Keep and a Nightmare Hunt called Servitude, where players fight Nightmare of Zydron (the Gate Lord from the first Destiny).

One thing Bungie showed quite a bit of was the new difficulty system. For one of the Nightmare Hunts, players can choose from Adept, Hero, or Legend. These difficulties come with Power recommendations — 860, 920, and 950 respectively — and different rewards.

Both Adept and Hero offer matchmaking, and come with a few modifiers to spice up the gameplay for Guardians.

Legend is the most difficult mode, and comes with the most modifiers. Legend also doesn’t feature matchmaking, and requires players to find their own groups first. When players enter a Legend activity, their perk loadouts will also lock and they’ll be unable to change weapons or armor.

Bungie will release Destiny 2: Shadowkeep and New Light for PlayStation 4, Windows PC, and Xbox One on Oct. 1. The Google Stadia version of Destiny 2 will come later this year.

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