It’s recently been revealed that EA is no longer the exclusive home of Star Wars video games. Not long after that announcement was made, it came out that Ubisoft would be making some kind of open-world Star Wars game. That could work out to be a solid choice of IP and developer since the company has a history of making excellent open-world titles (and also because most of their executives have the same level of morality as the Sith.)
The big question is exactly what kind of a game will this be? Ubisoft will probably be aiming to create a new game franchise out of the Disney-owned sci-fi juggernaut. It’ll predictably have something to do with Jedis or bounty hunters (alas, poor 1313.) But here’s a stupid, unoriginal yet amazing idea: why don’t they just make the next Assassin’s Creed game take place in the Star Wars universe?
When the Assassin’s Creed games started, there was a whole convoluted storyline set in the present that revolved around little-loved loser Desmond Miles. Eventually, Ubisoft realized that no one really gave a damn about that and pretty much abandoned that entire plot thread. It still pops up in the background of the newer sequels from time to time, but it’s mostly a non-factor for the series these days. Instead of that nonsense, the franchise has shifted its focus to visiting exotic settings like ancient Egypt or ancient Greece.
Well, is there any setting more exotic than a galaxy far, far away? Yes, I know that Assassin’s Creed tends to stay somewhat in the realm of actual history and reality when it comes to the locations of its games. But screw that. I want Space Ezio fighting the Space Pope.
Both of these series share some similarities that would make transplanting an Assassin into George Lucas’ universe pretty easy. They both have pretty obvious good guy and bad guy groups. You’ve got the Jedi and Sith in Star Wars, and Assassins and Templars in Assassin’s Creed. If you ignore the laser swords and magic powers, it’s basically the same idea. Hell, even if you do take those things into account, the AC series has had plenty of supernatural shenanigans in the past. Remember that business with the magic apple? That could be explained away as some kind of dumb Jedi thing-a-ma-jig.
There have been assassins and bounty hunters in the Star Wars universe before, so it’s not outlandish to have your character be someone who’s tasked with hunting down various alien lowlifes. You could take jobs from Jabba The Hutt. You could choose to work for the Rebels or the Empire. You might run into characters like Chewbacca, Han Solo, or The Mandalorian, if you want to be topical. Imagine going off on those elaborate assassination missions armed with a variety of force powers and your own spaceship. It might finally be an Assassin’s Creed game I’d want to play.
Oh, and there need to be hidden-blade lightsabers. I don’t know how that would work exactly – it would likely lead to some severe wrist burns – but I know it would be awesome.
Now, you might say, “How can you possibly connect Star Wars to Assassin’s Creed and still have it be canon?” That’s simple. The Star Wars films have always stated that they take place “a long, long time ago.” So the entire Star Wars saga might take place several eons before the first game in the series, Assassin’s Creed: Origins. As for how characters from another star system wind up being the ancestors of Assassins and Templars, just make up some dumb explanation. Maybe space settlers came from that far off galaxy hundreds of thousands of years ago to begin a new life on Earth Mass Effect: Andromeda-style (man, I never thought I’d use that game as an example for anything.)
Or just don’t even bother trying to connect it to the lore. Would anyone really care if there isn’t a logical reason why the relatives of Valhalla’s Eivor exist in the same universe as Jar Jar Binks? I mean, someone probably will, but who cares?
I’m sure the people at Ubisoft are hard at work coming up with an original idea for a Star Wars game, but this is one situation where I’d rather they just be hacks and cram the series into one of their own existing properties. This could be the best game in both Assassin’s Creed and Star Wars history. It could also open the door for other Ubisoft stupidity. Maybe there could be a Watch Dogs game where you hack the Death Star. How about a Far Cry game that takes place on Tattooine? I’ve never thought about how Tom Clancy would handle an elite squad of Jedi, but I’m down to try it out!
So, Ubisoft, stop whatever you’re doing and just go with my superior idea. You’ll be pleasing just about everyone with this ridiculous bit of fan service and you’re guaranteed to rake in the big bucks… unless it has something to do with the sequel trilogy.
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Jamie Latour is a writer and actor based out of Toronto, Ontario, Canada. From his hyperactive childhood to his….Well, still hyperactive adulthood, he’s been writing and performing in some capacity for practically his entire life. His love for video games goes all the way back to the age of 4, playing Mega Man 3 for the first time on his NES. He’s an avid gamer and can be found nowadays either messing around in Red Dead 2, or being cheap as can be as Reaper in Overwatch. He’s still starting out when it comes to making online content, but aside from his writing he can found on his Twitch page under the handle SpontaneousJames. You can also find him on social media as @SpontaneousJam on Twitter (because Spontaneous James was too long apparently).
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